Skip to content
English
  • There are no suggestions because the search field is empty.

Event Stats Level - explanation + where to find?

Explaining Event Stats Level and where to retrieve it in the API

Step-by-step guide

This is a single game parameter we use to inform about the number and depth of statistics collected to this event. 

We have 4 different levels of statistics collected within a single event:

  • BRONZE

    • just the live score and event time provided during LIVE coverage

    • ‘Full time only’ result if there is no LIVE coverage

    • no Scout nor League Editor presence is required

  • SILVER

    • basic team stats collected either LIVE by one Scout (mostly using a mobile phone from the venue/sports ground) or entered manually after the game by a Season Data team member (Data Manager, Data Supervisor or League Editor)

    • no lineups and players' names guaranteed (could be provided depending on sport)

  • GOLD

    • decent number of team stats and basic player stats collected either LIVE by one Scout or entered manually after the game by a Season Data team member (Data Manager, Data Supervisor or League Editor)

    • lineups and players' names being added live per key incidents in team sports

  • VIP

    • the biggest number of stats we can possibly collect within the selected game

    • LIVE coverage very often done by two Scouts in team sports or one Scout in individual sports (if there is no chance to go deeper on stats, and a second Scout isn’t needed)

 

To check the Event Stats Level you can check the events.index method:

 

esl

To check the event details and list of stats available for this event you can use events.show method, where you can find a single event with details including participants, partial results, stats, lineups and important incidents for the event.:

 

eventsshow

To learn more about event stats level you can check our API documentation: Event Stats Level (ESL) & Season Stats Level (SSL)